AI Insights · Timothy · July 2022
Top 5 Dynamic Games on Android in Romania for Q2 2022
Explore the performance of the top 5 dynamic games on Android in Romania during Q2 2022, including weekly downloads, revenue, and active users.
During the second quarter of 2022, the Romanian Android gaming market saw significant activity among the top 5 dynamic games, according to data from Sensor Tower. Here’s a detailed look at how each game performed in terms of weekly downloads, revenue, and active users.
Evony: The King's Return
Evony: The King's Return experienced notable fluctuations in its weekly revenue, starting at around $53K and peaking at approximately $78K by the end of June. Weekly downloads saw a decline from 10.8K at the beginning of April to 2.5K by the end of June. Active users also showed a downward trend, decreasing from 46.9K to 26.3K over the quarter.
Roblox
Roblox maintained a strong presence with weekly revenue starting at $35K and reaching up to $52K in late April. Weekly downloads were consistently high, peaking at nearly 21K in late April before stabilizing around 12K to 14K by the end of June. Active users remained robust, fluctuating between 790K and 912K throughout the quarter.
Gardenscapes
Gardenscapes showed a steady weekly revenue pattern, starting at $17K and slightly decreasing to about $13K by the end of June. Weekly downloads varied, beginning at 3.5K and dipping to approximately 1.8K towards the end of the quarter. Active users exhibited a gradual decline from 75.6K to around 62.9K.
Lords Mobile: Kingdom Wars
Lords Mobile: Kingdom Wars had a relatively stable revenue, averaging around $9K to $13K throughout the quarter. Weekly downloads were highest in mid-April at 7.2K, later decreasing to about 4.2K by the end of June. Active users saw a slight decline from 21.3K in early April to approximately 16.1K by the end of June.
Homescapes
Homescapes experienced consistent weekly revenue, starting at $10K and maintaining a range between $8K and $10K. Weekly downloads peaked at 10.6K in mid-April but fell to around 2.5K by the end of June. Active users remained relatively stable, with fluctuations between 90.9K and 121K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.